collaborators

13 papers

cs.CV2026

FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelity

Yuchen Rao, Xuqian Ren, Yinyu Nie +4

Recovering complete 3D representations of objects from few casual image captures remains a significant challenge. Recent 3D generative models, particularly those based on Flow-Matc…

cs.CV2026

PoseGAM: Robust Unseen Object Pose Estimation via Geometry-Aware Multi-View Reasoning

Jianqi Chen, Biao Zhang, Xiangjun Tang +1

6D object pose estimation, which predicts the transformation of an object relative to the camera, remains challenging for unseen objects. Existing approaches typically rely on expl…

cs.GR2026

AnySurf: Any Surface Generation with Directed Edge

Wenda Shi, Chenyuan Pan, Dengming Zhang +3

Open surface components prevail in real industrial 3D content and support rendering, physical simulation and geometric editing. Garments serve as a typical open surface type, with…

cs.CV2026

Generative Human Geometry Distribution

Xiangjun Tang, Biao Zhang, Peter Wonka

Realistic human geometry generation is an important yet challenging task, requiring both the preservation of fine clothing details and the accurate modeling of clothing-body intera…

cs.GR2026

Patchwork: A compact representation for 3D polygonal shapes

Ruichen Zheng, Biao Zhang, Michael Birsak +2

We introduce Patchwork, a new general-purpose shape representation capable of modeling 2D and 3D geometry with a small number of parameters. Patchwork is grounded in a rigorous mat…

cs.CV2026

Geometry Distributions

Biao Zhang, Jing Ren, Peter Wonka

Neural representations of 3D data have been widely adopted across various applications, particularly in recent work leveraging coordinate-based networks to model scalar or vector f…