3 papers
cs.LG2026
FlexLAM: Resolving the Bottleneck Trade-off in Latent Action Learning
Takanori Yoshimoto, Yang Hu, Naruya Kondo +1
Latent actions provide a compact interface between action-free video and downstream decision-making, yet existing Latent Action Models (LAMs) force every transition through a fixed…
cs.CG2025
Instant Skinned Gaussian Avatars for Web, Mobile and VR Applications
Naruya Kondo, Yuto Asano, Yoichi Ochiai
We present Instant Skinned Gaussian Avatars, a real-time and cross-platform 3D avatar system. Many approaches have been proposed to animate Gaussian Splatting, but they often requi…
cs.GR2025
From Geometry to Culture: An Iterative VLM Layout Framework for Placing Objects in Complex 3D Scene Contexts
Yuto Asano, Naruya Kondo, Tatsuki Fushimi +1
3D layout tasks have traditionally concentrated on geometric constraints, but many practical applications demand richer contextual understanding that spans social interactions, cul…