83 citations · 346 across the 78 of their papers we have counts for
72 papers · 1 filter
Hopping Forcing Number in Random -regular Graphs
Pawel Pralat, Harjas Singh
Hopping forcing is a single player combinatorial game in which the player is presented a graph on vertices, some of which are initially blue with the remaining vertices being w…
Creating Subgraphs in Semi-Random Hypergraph Games
Natalie Behague, Pawel Pralat, Andrzej Rucinski
The semi-random hypergraph process is a natural generalisation of the semi-random graph process, which can be thought of as a one player game. For fixed , starting with an e…
Perfect matchings and loose Hamilton cycles in the semirandom hypergraph model
Michael Molloy, Pawel Pralat, Gregory B. Sorkin
We study the 2-offer semirandom 3-uniform hypergraph model on vertices. At each step, we are presented with 2 uniformly random vertices. We choose any other vertex, thus creati…
Linear Colouring of Binomial Random Graphs
Austin Eide, Paweł Prałat
We investigate the linear chromatic number of the binomial random graph on vertices in which each edge appears independently with probability…
Building Hamiltonian Cycles in the Semi-Random Graph Process in Less Than Rounds
Alan Frieze, Pu Gao, Calum MacRury +2
The semi-random graph process is an adaptive random graph process in which an online algorithm is initially presented an empty graph on vertices. In each round, a vertex is…
Cliques, Chromatic Number, and Independent Sets in the Semi-random Process
David Gamarnik, Mihyun Kang, Pawel Pralat
The semi-random graph process is a single player game in which the player is initially presented an empty graph on vertices. In each round, a vertex is presented to the pla…
Power of Choices in the Semi-Random Graph Process
Paweł Prałat, Harjas Singh
The semi-random graph process is a single player game in which the player is initially presented an empty graph on vertices. In each round, a vertex is presented to the pla…
Almost all 9-regular graphs have a modulo-5 orientation
Michelle Delcourt, Reaz Huq, Pawel Pralat
In 1972 Tutte famously conjectured that every 4-edge-connected graph has a nowhere zero 3-flow; this is known to be equivalent to every 5-regular, 4-edge-connected graph having an…
Rainbow spanning trees in randomly coloured
Deepak Bal, Alan Frieze, Pawel Pralat
Given a graph on vertices and an assignment of colours to its edges, a set of edges is said to be rainbow if edges from have pairwise different co…
The Erdős-Gyárfás function -- so Gyárfás was right
Patrick Bennett, Ryan Cushman, Andrzej Dudek +1
A -coloring of is an edge-coloring of where every -clique spans at least five colors. We show that there exist -colorings of using $\frac 56 n…
A Fully Adaptive Strategy for Hamiltonian Cycles in the Semi-Random Graph Process
Pu Gao, Calum MacRury, Pawel Pralat
The semi-random graph process is a single player game in which the player is initially presented an empty graph on vertices. In each round, a vertex is presented to the pla…
Edge and Pair Queries -- Random Graphs and Complexity
Dariusz Dereniowski, Przemysław Gordinowicz, Paweł Prałat
We investigate two types of query games played on a graph, pair queries and edge queries. We concentrate on investigating the two associated graph parameters for binomial random gr…
Perfect Matchings in the Semi-random Graph Process
Pu Gao, Calum MacRury, Pawel Pralat
The semi-random graph process is a single player game in which the player is initially presented an empty graph on vertices. In each round, a vertex is presented to the pla…
Subgraph Games in the Semi-Random Graph Process and Its Generalization to Hypergraphs
Natalie C. Behague, Trent G. Marbach, Pawel Pralat +1
The semi-random graph process is a single-player game that begins with an empty graph on vertices. In each round, a vertex is presented to the player independently and unif…
Localization Game for Random Geometric Graphs
Lyuben Lichev, Dieter Mitsche, Pawel Pralat
The localization game is a two player combinatorial game played on a graph . The cops choose a set of vertices with . The robber then chooses a…
Tight Bounds on the Probabilistic Zero Forcing on Hypercubes and Grids
Natalie C. Behague, Trent Marbach, Pawel Pralat
Zero forcing is a deterministic iterative graph colouring process in which vertices are coloured either blue or white, and in every round, any blue vertices that have a single whit…
Broadcasting on Paths and Cycles
Reaz Huq, Pawel Pralat
Consider the following broadcasting process run on a connected graph . Suppose that agents start on vertices selected from uniformly and independently at ran…
The Unit Acquisition Number of Binomial Random Graphs
Konstantinos Georgiou, Somnath Kundu, Pawel Pralat
Let be a graph in which each vertex initially has weight 1. In each step, the unit weight from a vertex to a neighbouring vertex can be moved, provided that the weight…
Hamilton Cycles in the Semi-random Graph Process
Pu Gao, Bogumil Kaminski, Calum MacRury +1
The semi-random graph process is a single player game in which the player is initially presented an empty graph on vertices. In each round, a vertex is presented to the pla…
On the existence of Hamilton cycles with a periodic pattern in a random digraph
Alan Frieze, Xavier Perez-Gimenez, Pawel Pralat
We consider Hamilton cycles in the random digraph where the orientation of edges follows a pattern other than the trivial orientation in which the edges are oriented in t…
Localization Game for Random Graphs
Andrzej Dudek, Sean English, Alan Frieze +2
We consider the localization game played on graphs in which a cop tries to determine the exact location of an invisible robber by exploiting distance probes. The corresponding grap…
Probabilistic Zero Forcing on Random Graphs
Sean English, Calum MacRury, Pawel Pralat
Zero forcing is a deterministic iterative graph coloring process in which vertices are colored either blue or white, and in every round, any blue vertices that have a single white…
Zero Forcing Number of Random Regular Graphs
Deepak Bal, Patrick Bennett, Sean English +2
The zero forcing process is an iterative graph colouring process in which at each time step a coloured vertex with a single uncoloured neighbour can force this neighbour to become…
Clustering via Hypergraph Modularity
Bogumil Kaminski, Valerie Poulin, Pawel Pralat +2
Despite the fact that many important problems (including clustering) can be described using hypergraphs, theoretical foundations as well as practical algorithms using hypergraphs a…