activity
20242026
collaborators

11 papers

cs.HC2026

Dramarrator: Object-Based Audio Editing for Audio Drama Production from Books

Karim Benharrak, Oriol Nieto, Bryan Wang +2

Audio dramas weave dialogue, sound effects, and music into immersive stories. Creators often adapt books into audio dramas, but this process remains labor-intensive, requiring them…

cs.SD2026

AudioChat: Unified Audio Storytelling, Editing, and Understanding with Transfusion Forcing

William Chen, Prem Seetharaman, Rithesh Kumar +4

Despite recent breakthroughs, audio foundation models struggle in processing complex multi-source acoustic scenes. We refer to this challenging domain as audio stories, which can h…

cs.SD2026

Generative Audio Extension and Morphing

Prem Seetharaman, Oriol Nieto, Justin Salamon

In audio-related creative tasks, sound designers often seek to extend and morph different sounds from their libraries. Generative audio models, capable of creating audio using exam…

cs.SD2026

TAC: Timestamped Audio Captioning

Sonal Kumar, Prem Seetharaman, Ke Chen +8

Large Audio Language Models struggle to disentangle overlapping events in complex acoustic scenes, yielding temporally inconsistent captions and frequent hallucinations. We introdu…

cs.SD2026

Audiocards: Structured Metadata Improves Audio Language Models For Sound Design

Sripathi Sridhar, Prem Seetharaman, Oriol Nieto +2

Sound designers search for sounds in large sound effects libraries using aspects such as sound class or visual context. However, the metadata needed for such search is often missin…

cs.SD2026

Mix2Morph: Learning Sound Morphing from Noisy Mixes

Annie Chu, Hugo Flores García, Oriol Nieto +3

We introduce Mix2Morph, a text-to-audio diffusion model fine-tuned to perform sound morphing without a dedicated dataset of morphs. By finetuning on noisy surrogate mixes at higher…