collaborators

12 papers

cs.CV2026

PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectives

Kaixin Ding, Xi Chen, Minghong Cai +9

Video world models simulate future states conditioned on current observations and user actions. Recent systems have demonstrated impressive video consistency and action controllabi…

cs.CV2026

TimePLE: Rethinking Temporal Representation for Video Temporal Grounding

Yuhui Zeng, Xinyu Mao, Xiaokun Liu +4

Video temporal grounding (VTG) aims to localize the continuous video interval described by a natural-language query. However, current VLM-based methods typically produce this inter…

cs.CV2026

VLMs are Good Teachers for Video Reasoning via Adaptive Test-Time Optimization

Junhao Cheng, Liang Hou, Tianxiong Zhong +4

The recent "Reasoning with Video" paradigm utilizes Video Generation Models (VGMs) to generate temporally coherent visual trajectories to complete reasoning tasks. Although state-o…

cs.AI2026

CineCap: Structured Reasoning with Spatio-Temporal Anchors for Cinematographic Video Captioning

Xinyu Mao, Yuhui Zeng, Xiaokun Liu +6

Cinematographic captioning aims to describe how a video is filmed using professional film-language concepts such as camera movement, shot size, depth of field, composition, and sho…

cs.CV2026

Geometry-Instructed Video Editing

Chirui Chang, Xiaoyang Lyu, Yi-Hua Huang +7

Object-level geometric edits, including translating, rotating, scaling, duplicating, or removing an object, are routine operations in digital content creation (DCC) workflows, yet…

cs.CV2026

UnityShots: Memory-Driven Multi-Shot Audio-Video Generation with Boundary-Aware Gating

Jiehui Huang, Yuechen Zhang, Bin Xia +7

Generating a coherent multi-shot video requires structured cross-shot memory. Subject appearance, scene context, and speaker identity must persist across cuts. Existing approaches…