19 citations · 35 across the 13 of their papers we have counts for
7 papers · 1 filter
Beyond Multiple Choice: Verifiable OpenQA for Robust Vision-Language RFT
Yesheng Liu, Hao Li, Haiyu Xu +9
Multiple-choice question answering (MCQA) has been a popular format for evaluating and reinforcement fine-tuning (RFT) of modern multimodal language models. Its constrained output…
EgoThinker: Unveiling Egocentric Reasoning with Spatio-Temporal CoT
Baoqi Pei, Yifei Huang, Jilan Xu +5
Egocentric video reasoning centers on an unobservable agent behind the camera who dynamically shapes the environment, requiring inference of hidden intentions and recognition of fi…
EgoExoBench: A Benchmark for First- and Third-person View Video Understanding in MLLMs
Yuping He, Yifei Huang, Guo Chen +4
Transferring and integrating knowledge across first-person (egocentric) and third-person (exocentric) viewpoints is intrinsic to human intelligence, enabling humans to learn from o…
Bridging Perspectives: A Survey on Cross-view Collaborative Intelligence with Egocentric-Exocentric Vision
Yuping He, Yifei Huang, Guo Chen +5
Perceiving the world from both egocentric (first-person) and exocentric (third-person) perspectives is fundamental to human cognition, enabling rich and complementary understanding…
EgoExo-Gen: Ego-centric Video Prediction by Watching Exo-centric Videos
Jilan Xu, Yifei Huang, Baoqi Pei +6
Generating videos in the first-person perspective has broad application prospects in the field of augmented reality and embodied intelligence. In this work, we explore the cross-vi…
An Egocentric Vision-Language Model based Portable Real-time Smart Assistant
Yifei Huang, Jilan Xu, Baoqi Pei +16
We present Vinci, a vision-language system designed to provide real-time, comprehensive AI assistance on portable devices. At its core, Vinci leverages EgoVideo-VL, a novel model t…
Modeling Fine-Grained Hand-Object Dynamics for Egocentric Video Representation Learning
Baoqi Pei, Yifei Huang, Jilan Xu +8
In egocentric video understanding, the motion of hands and objects as well as their interactions play a significant role by nature. However, existing egocentric video representatio…