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cs.HC2024★ 1 cited
Human-like Bots for Tactical Shooters Using Compute-Efficient Sensors
Niels Justesen, Maria Kaselimi, Sam Snodgrass +12
Artificial intelligence (AI) has enabled agents to master complex video games, from first-person shooters like Counter-Strike to real-time strategy games such as StarCraft II and r…
cs.HC2024★ 2 cited
Not All the Same: Understanding and Informing Similarity Estimation in Tile-Based Video Games
Sebastian Berns, Vanessa Volz, Laurissa Tokarchuk +2
Similarity estimation is essential for many game AI applications, from the procedural generation of distinct assets to automated exploration with game-playing agents. While similar…