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20242026
most citedMaPa: Text-driven Photorealistic Material Painting for 3D Shapes

2 citations · 4 across the 11 of their papers we have counts for

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Showing 2026Show all

6 papers · 1 filter

cs.CV2026

Thinking With Tools, Not With Pixels: Tool Calls as Text Scaffolds for Visual Reasoning

Jiahao Shao, Yuanbo Yang, Yiyi Liao +3

Tool-augmented vision-language models increasingly "think with images": they call crop, zoom, or code tools and reason over the returned pixels. However, recent work using blind te…

cs.CV2026

Beyond Isolated Objects: Relationship-aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysis

Xianhao Chen, Jiarui Hu, Yuanbo Yang +5

Open-vocabulary 3D scene understanding aims to segment 3D scenes beyond predefined categories by transferring semantic knowledge from vision-language models. Existing methods have…

cs.CV2026

The Constant Eye: Benchmarking and Bridging Appearance Robustness in Autonomous Driving

Jiabao Wang, Hongyu Zhou, Yuanbo Yang +2

Despite rapid progress, autonomous driving algorithms remain notoriously fragile under Out-of-Distribution (OOD) conditions. We identify a critical decoupling failure in current re…

cs.CV2026

ReRoPE: Repurposing RoPE for Relative Camera Control

Chunyang Li, Yuanbo Yang, Jiahao Shao +3

Video generation with controllable camera viewpoints is essential for applications such as interactive content creation, gaming, and simulation. Existing methods typically adapt pr…

cs.AI2026

NL2Dashboard: A Lightweight and Controllable Framework for Generating Dashboards with LLMs

Boshen Shi, Kexin Yang, Yuanbo Yang +5

While Large Language Models (LLMs) have demonstrated remarkable proficiency in generating standalone charts, synthesizing comprehensive dashboards remains a formidable challenge. E…

cs.CV2026★ 1 cited

Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction

Jiaxin Huang, Yuanbo Yang, Bangbang Yang +3

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reco…