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cs.CV2026
VEPHand: View-Efficient Photometric Hand Performance Capture at Scale
Zhengyang Shen, Kai-Hung Chang, Erroll Wood +18
Robust, high-fidelity 3D hand capture, while fundamental to digital human creation, remains challenging with practical multi-view systems that balance rich photometry with the geom…
cs.CV2025
D-Human: Dynamic Disentangled Digital Human from Monocular Video
Honghu Chen, Bo Peng, Yunfan Tao +1
We introduce D-Human, a method for reconstructing Dynamic Disentangled Digital Human geometry from monocular videos. Past monocular video human reconstruction primarily focuses…
cs.CV2024
PICA: Physics-Integrated Clothed Avatar
Bo Peng, Yunfan Tao, Haoyu Zhan +2
We introduce PICA, a novel representation for high-fidelity animatable clothed human avatars with physics-accurate dynamics, even for loose clothing. Previous neural rendering-base…