activity
20162026
most citedHand3D: Hand Pose Estimation using 3D Neural Network

67 citations · 73 across the 10 of their papers we have counts for

collaborators

11 papers

cs.CV2026

MFlowHOI: Whole-Body Human-Object Interaction Generation via Part-Aware MeanFlow

Qiang He, Yonghao Zhang, Yinda Zhang +7

Whole-body human-object interaction (HOI) generation requires coordinating body and finger motion, object trajectories, and time-varying contacts. Existing methods typically rely o…

cs.AI2026

ViSR-KGC: Visual Subgraph Reasoning with Vision-Language Models for Multimodal Knowledge Graph Completion

Jiafan Li, Mengxue Yang, Jiaqi Zhu +3

Knowledge graph completion (KGC) aims to infer missing entities or relations from incomplete graph structures, and has evolved into multimodal knowledge graph completion (MMKGC), w…

cs.CV2026

TCATSeg: A Tooth Center-Wise Attention Network for 3D Dental Model Semantic Segmentation

Qiang He, Wentian Qu, Jiajia Dai +9

Accurate semantic segmentation of 3D dental models is essential for digital dentistry applications such as orthodontics and dental implants. However, due to complex tooth arrangeme…

cs.RO2026

BFA++: Hierarchical Best-Feature-Aware Token Prune for Multi-View Vision Language Action Model

Haosheng Li, Weixin Mao, Zihan Lan +6

Vision-Language-Action (VLA) models have achieved significant breakthroughs by leveraging Large Vision Language Models (VLMs) to jointly interpret instructions and visual inputs. H…

cs.CV2025

HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation

Wentian Qu, Jiahe Li, Jian Cheng +6

Understanding of bimanual hand-object interaction plays an important role in robotics and virtual reality. However, due to significant occlusions between hands and object as well a…

cs.CV2025

Universal Features Guided Zero-Shot Category-Level Object Pose Estimation

Wentian Qu, Chenyu Meng, Heng Li +6

Object pose estimation, crucial in computer vision and robotics applications, faces challenges with the diversity of unseen categories. We propose a zero-shot method to achieve cat…

cs.CV2024

Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model

Yonghao Zhang, Qiang He, Yanguang Wan +4

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main c…

cs.RO2024★ 1 cited

Multi-GraspLLM: A Multimodal LLM for Multi-Hand Semantic Guided Grasp Generation

Haosheng Li, Weixin Mao, Weipeng Deng +7

Multi-hand semantic grasp generation aims to generate feasible and semantically appropriate grasp poses for different robotic hands based on natural language instructions. Although…

cs.RO2024★ 1 cited

SegGrasp: Zero-Shot Task-Oriented Grasping via Semantic and Geometric Guided Segmentation

Haosheng Li, Weixin Mao, Weipeng Deng +7

Task-oriented grasping, which involves grasping specific parts of objects based on their functions, is crucial for developing advanced robotic systems capable of performing complex…

cs.CV2017★ 67 cited

Hand3D: Hand Pose Estimation using 3D Neural Network

Xiaoming Deng, Shuo Yang, Yinda Zhang +3

We propose a novel 3D neural network architecture for 3D hand pose estimation from a single depth image. Different from previous works that mostly run on 2D depth image domain and…

cs.CV2016★ 4 cited

Joint Hand Detection and Rotation Estimation by Using CNN

Xiaoming Deng, Ye Yuan, Yinda Zhang +4

Hand detection is essential for many hand related tasks, e.g. parsing hand pose, understanding gesture, which are extremely useful for robotics and human-computer interaction. Howe…