most citedFreehand Sketch Generation from Mechanical Components

12 citations · 14 across the 6 of their papers we have counts for

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cs.CV2025

AnyDressing: Customizable Multi-Garment Virtual Dressing via Latent Diffusion Models

Xinghui Li, Qichao Sun, Pengze Zhang +5

Recent advances in garment-centric image generation from text and image prompts based on diffusion models are impressive. However, existing methods lack support for various combina…

cs.CV2024

2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction

Wanting Zhang, Haodong Xiang, Zhichao Liao +3

The reconstruction of indoor scenes remains challenging due to the inherent complexity of spatial structures and the prevalence of textureless regions. Recent advancements in 3D Ga…

cs.CV2024★ 2 cited

Fine-detailed Neural Indoor Scene Reconstruction using multi-level importance sampling and multi-view consistency

Xinghui Li, Yuchen Ji, Xiansong Lai +1

Recently, neural implicit 3D reconstruction in indoor scenarios has become popular due to its simplicity and impressive performance. Previous works could produce complete results l…

cs.CV2024

Training-Free Point Cloud Recognition Based on Geometric and Semantic Information Fusion

Yan Chen, Di Huang, Zhichao Liao +3

The trend of employing training-free methods for point cloud recognition is becoming increasingly popular due to its significant reduction in computational resources and time costs…

cs.CV2024★ 12 cited

Freehand Sketch Generation from Mechanical Components

Zhichao Liao, Di Huang, Heming Fang +5

Drawing freehand sketches of mechanical components on multimedia devices for AI-based engineering modeling has become a new trend. However, its development is being impeded because…

cs.CV2024

GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction

Haodong Xiang, Xinghui Li, Kai Cheng +5

Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-qu…