collaborators

14 papers

cs.CV2026

Thinking in Boxes: 3D Editing in Real Images Made Easy

Pradhaan S Bhat, Naveen Chandra R, Rishubh Parihar +4

Text and 2D-conditioning interfaces provide weak, ambiguous control over spatial transformations in image editing -- particularly under large object motions and camera changes. Pri…

cs.CV2026

RATS! Patches Talk Through Registers: Emergent Parts in Register Attention Transformers

Timing Yang, Predrag Neskovic, Jansen Seheult +4

When humans see a bird, they recognize far more than just "bird" -- they see a head, wings, and talons, a structured assembly of reusable parts that can be identified across every…

cs.CV2026

SyncLight: Single-Edit Multi-View Relighting

David Serrano-Lozano, Anand Bhattad, Luis Herranz +2

We present SyncLight, a method to enable consistent, parametric control over light sources across multiple uncalibrated views of a static scene conditioned on a single view. While…

cs.CV2026

Generalizable Sparse-View 3D Reconstruction from Unconstrained Images

Vinayak Gupta, Chih-Hao Lin, Shenlong Wang +2

Reconstructing 3D scenes from sparse, unposed images remains challenging under real-world conditions with varying illumination and transient occlusions. Existing methods rely on sc…

cs.CV2026

SyncFix: Fixing 3D Reconstructions via Multi-View Synchronization

Deming Li, Abhay Yadav, Cheng Peng +2

We present SyncFix, a framework that enforces cross-view consistency during the diffusion-based refinement of reconstructed scenes. SyncFix formulates refinement as a joint latent…

cs.GR2026

Generative Blocks World: Moving Things Around in Pictures

Vaibhav Vavilala, Seemandhar Jain, Rahul Vasanth +2

We describe Generative Blocks World to interact with the scene of a generated image by manipulating simple geometric abstractions. Our method represents scenes as assemblies of con…