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cs.CV2026
Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filtering
Ankit Dhiman, Kunal A Kathare, Pranav Vignesh +2
Novel-view synthesis of dynamic scenes, crucial for AR/VR applications, remains a challenging problem. Recent methods adapt representations like 3D Gaussian Splatting (3DGS) and Ne…
cs.CV2026
AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstruction
Badrinath Singhal, Srihari K G, Sreehari Iyer +2
Current feed-forward 3D reconstruction methods predict pixel aligned Gaussian primitives, resulting in highly redundant representations. A natural solution is to prune the redundan…