11 papers
LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstruction
Xinhui Liu, Can Wang, Lei Liu +4
Free-Viewpoint Video (FVV) reconstruction enables photorealistic and interactive 3D scene visualization; however, real-time streaming is often bottlenecked by sparse-view inputs, p…
IGDMRec: Behavior Conditioned Item Graph Diffusion for Multimodal Recommendation
Ziyuan Guo, Jie Guo, Zhenghao Chen +2
Multimodal recommender systems (MRSs) are critical for various online platforms, offering users more accurate personalized recommendations by incorporating multimodal information o…
4DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing
Lei Liu, Can Wang, Zhenghao Chen +1
Recent advances in 4D Gaussian Splatting (4DGS) editing still face challenges with view, temporal, and non-editing region consistency, as well as with handling complex text instruc…
Progress and new challenges in image-based profiling
Erik Serrano, John Peters, Jesko Wagner +19
For over two decades, image-based profiling has revolutionized cell phenotype analysis. Image-based profiling processes rich, high-throughput, microscopy data into thousands of unb…
On-Device Diffusion Transformer Policy for Efficient Robot Manipulation
Yiming Wu, Huan Wang, Zhenghao Chen +2
Diffusion Policies have significantly advanced robotic manipulation tasks via imitation learning, but their application on resource-constrained mobile platforms remains challenging…
3D Gaussian Splatting Data Compression with Mixture of Priors
Lei Liu, Zhenghao Chen, Dong Xu
3D Gaussian Splatting (3DGS) data compression is crucial for enabling efficient storage and transmission in 3D scene modeling. However, its development remains limited due to inade…