activity
20242026
most citedCameras as Rays: Pose Estimation via Ray Diffusion

3 citations · 3 across the 6 of their papers we have counts for

collaborators

6 papers

cs.CV2026

CityRAG: Stepping Into a City via Spatially-Grounded Video Generation

Gene Chou, Charles Herrmann, Kyle Genova +6

We address the problem of generating a 3D-consistent, navigable environment that is spatially grounded: a simulation of a real location. Existing video generative models can produc…

cs.CV2025

DiffusionSfM: Predicting Structure and Motion via Ray Origin and Endpoint Diffusion

Qitao Zhao, Amy Lin, Jeff Tan +3

Current Structure-from-Motion (SfM) methods typically follow a two-stage pipeline, combining learned or geometric pairwise reasoning with a subsequent global optimization step. In…

cs.CV2025

Bolt3D: Generating 3D Scenes in Seconds

Stanislaw Szymanowicz, Jason Y. Zhang, Pratul Srinivasan +6

We present a latent diffusion model for fast feed-forward 3D scene generation. Given one or more images, our model Bolt3D directly samples a 3D scene representation in less than se…

cs.CV2025

UnCommon Objects in 3D

Xingchen Liu, Piyush Tayal, Jianyuan Wang +10

We introduce Uncommon Objects in 3D (uCO3D), a new object-centric dataset for 3D deep learning and 3D generative AI. uCO3D is the largest publicly-available collection of high-reso…

cs.CV2024

Can Generative Video Models Help Pose Estimation?

Ruojin Cai, Jason Y. Zhang, Philipp Henzler +3

Pairwise pose estimation from images with little or no overlap is an open challenge in computer vision. Existing methods, even those trained on large-scale datasets, struggle in th…

cs.CV2024★ 3 cited

Cameras as Rays: Pose Estimation via Ray Diffusion

Jason Y. Zhang, Amy Lin, Moneish Kumar +3

Estimating camera poses is a fundamental task for 3D reconstruction and remains challenging given sparsely sampled views (<10). In contrast to existing approaches that pursue top-d…