activity
20242026
collaborators

12 papers

cs.RO2026

World Action Models: A Survey

Qiuhong Shen, Shihua Zhang, Yue Liao +5

World Action Models (WAMs) are embodied predictive-action models that make a forecast of the future available to action. Recent WAMs repurpose large video generation models, and a…

cs.CV2026

Make Geometry Matter for Spatial Reasoning

Shihua Zhang, Qiuhong Shen, Shizun Wang +2

Empowered by large-scale training, vision-language models (VLMs) achieve strong image and video understanding, yet their ability to perform spatial reasoning in both static scenes…

cs.CV2025

Test3R: Learning to Reconstruct 3D at Test Time

Yuheng Yuan, Qiuhong Shen, Shizun Wang +2

Dense matching methods like DUSt3R regress pairwise pointmaps for 3D reconstruction. However, the reliance on pairwise prediction and the limited generalization capability inherent…

cs.CV2025

1000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering

Yuheng Yuan, Qiuhong Shen, Xingyi Yang +1

4D Gaussian Splatting (4DGS) has recently gained considerable attention as a method for reconstructing dynamic scenes. Despite achieving superior quality, 4DGS typically requires s…

cs.CV2025

Seeing World Dynamics in a Nutshell

Qiuhong Shen, Xuanyu Yi, Mingbao Lin +3

We consider the problem of efficiently representing casually captured monocular videos in a spatially- and temporally-coherent manner. While existing approaches predominantly rely…

cs.CV2025

Poison-splat: Computation Cost Attack on 3D Gaussian Splatting

Jiahao Lu, Yifan Zhang, Qiuhong Shen +2

3D Gaussian splatting (3DGS), known for its groundbreaking performance and efficiency, has become a dominant 3D representation and brought progress to many 3D vision tasks. However…