6 papers
Safety vs. Social Image: Co-Designing Protection Mechanisms Against Ableist Harassment with People with Disabilities in Social Virtual Reality
Kexin Zhang, Daniel Killough, Xinran Adeline Li +2
People with disabilities (PWD) increasingly use avatars to express disability identities in social virtual reality (VR), but greater visibility also invites targeted harassment. Ex…
How Well Can 3D Accessibility Guidelines Support XR Development? An Interview Study with XR Practitioners in Industry
Daniel Killough, Tiger F. Ji, Kexin Zhang +4
While accessibility (a11y) guidelines exist for 3D games and virtual worlds, their applicability to extended reality (XR)'s unique interaction paradigms (e.g., spatial tracking, ki…
Synthesizing JSON Schema Transformers
Jack Stanek, Daniel Killough
JSON (JavaScript Object Notation) is a data encoding that allows structured data to be used in a standardized and straightforward manner across systems. Schemas for JSON-formatted…
XR for All: Understanding Developers' Perspectives on Accessibility Integration in Extended Reality
Daniel Killough, Tiger F. Ji, Kexin Zhang +4
As immersive technologies enable unique, multimodal interaction methods, developers must also use tailored methods to support user accessibility, distinct from traditional software…
VRSight: An AI-Driven Scene Description System to Improve Virtual Reality Accessibility for Blind People
Daniel Killough, Justin Feng, Zheng Xue "ZX" Ching +4
Virtual Reality (VR) is inaccessible to blind people. While research has investigated many techniques to enhance VR accessibility, they require additional developer effort to integ…
AROMA: Mixed-Initiative AI Assistance for Non-Visual Cooking by Grounding Multi-modal Information Between Reality and Videos
Zheng Ning, Leyang Li, Daniel Killough +6
Videos offer rich audiovisual information that can support people in performing activities of daily living (ADLs), but they remain largely inaccessible to blind or low-vision (BLV)…