activity
20232025
most citedHumanLiff: Layer-wise 3D Human Generation with Diffusion Model

2 citations · 2 across the 5 of their papers we have counts for

collaborators
Showing cs.CVShow all

10 papers · 1 filter

cs.CV2025

SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation

Wanqi Yin, Zhongang Cai, Ruisi Wang +12

Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art me…

cs.CV2024

AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation

Qingping Sun, Yanjun Wang, Ailing Zeng +8

Expressive human pose and shape estimation (a.k.a. 3D whole-body mesh recovery) involves the human body, hand, and expression estimation. Most existing methods have tackled this ta…

cs.CV2024

WHAC: World-grounded Humans and Cameras

Wanqi Yin, Zhongang Cai, Ruisi Wang +9

Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In t…

cs.CV2023

PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generation

Zhaoxi Chen, Fangzhou Hong, Haiyi Mei +3

We present PrimDiffusion, the first diffusion-based framework for 3D human generation. Devising diffusion models for 3D human generation is difficult due to the intensive computati…

cs.CV2023

Digital Life Project: Autonomous 3D Characters with Social Intelligence

Zhongang Cai, Jianping Jiang, Zhongfei Qing +20

In this work, we present Digital Life Project, a framework utilizing language as the universal medium to build autonomous 3D characters, who are capable of engaging in social inter…

cs.CV2023

SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation

Zhongang Cai, Wanqi Yin, Ailing Zeng +10

Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art me…