29 citations · 34 across the 12 of their papers we have counts for
12 papers
SenseNova-U1: Unifying Multimodal Understanding and Generation with NEO-unify Architecture
Haiwen Diao, Penghao Wu, Hanming Deng +55
Recent large vision-language models (VLMs) remain fundamentally constrained by a persistent dichotomy: understanding and generation are treated as distinct problems, leading to fra…
SocialMirror: Reconstructing 3D Human Interaction Behaviors from Monocular Videos with Semantic and Geometric Guidance
Qi Xia, Peishan Cong, Ziyi Wang +6
Accurately reconstructing human behavior in close-interaction scenarios is crucial for enabling realistic virtual interactions in augmented reality, precise motion analysis in spor…
ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data
Yaoqin Ye, Yiteng Xu, Qin Sun +3
Human behaviors in real-world environments are inherently interactive, with an individual's motion shaped by surrounding agents and the scene. Such capabilities are essential for a…
Scaling Spatial Intelligence with Multimodal Foundation Models
Zhongang Cai, Ruisi Wang, Chenyang Gu +26
Despite remarkable progress, multimodal foundation models still exhibit surprising deficiencies in spatial intelligence. In this work, we explore scaling up multimodal foundation m…
The Quest for Generalizable Motion Generation: Data, Model, and Evaluation
Jing Lin, Ruisi Wang, Junzhe Lu +10
Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing text-to-motion models still face a fundamental bottleneck in their generalization cap…
Holistic Evaluation of Multimodal LLMs on Spatial Intelligence
Zhongang Cai, Yubo Wang, Qingping Sun +21
Multimodal models have achieved remarkable progress in recent years. Nevertheless, they continue to exhibit notable limitations in spatial understanding and reasoning, the very cap…
SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation
Wanqi Yin, Zhongang Cai, Ruisi Wang +12
Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art me…
AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation
Qingping Sun, Yanjun Wang, Ailing Zeng +8
Expressive human pose and shape estimation (a.k.a. 3D whole-body mesh recovery) involves the human body, hand, and expression estimation. Most existing methods have tackled this ta…
WHAC: World-grounded Humans and Cameras
Wanqi Yin, Zhongang Cai, Ruisi Wang +9
Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In t…
SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation
Zhongang Cai, Wanqi Yin, Ailing Zeng +10
Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art me…
Learning Dense UV Completion for Human Mesh Recovery
Yanjun Wang, Qingping Sun, Wenjia Wang +4
Human mesh reconstruction from a single image is challenging in the presence of occlusion, which can be caused by self, objects, or other humans. Existing methods either fail to se…
Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction
Wenjia Wang, Yongtao Ge, Haiyi Mei +6
As it is hard to calibrate single-view RGB images in the wild, existing 3D human mesh reconstruction (3DHMR) methods either use a constant large focal length or estimate one based…