collaborators

5 papers

cs.CV2026

Pb4U-GNet: Resolution-Adaptive Garment Simulation via Propagation-before-Update Graph Network

Aoran Liu, Kun Hu, Clinton Ansun Mo +3

Garment simulation is fundamental to various applications in computer vision and graphics, from virtual try-on to digital human modelling. However, conventional physics-based metho…

cs.CL2025

Text2Sign Diffusion: A Generative Approach for Gloss-Free Sign Language Production

Liqian Feng, Lintao Wang, Kun Hu +2

Sign language production (SLP) aims to translate spoken language sentences into a sequence of pose frames in a sign language, bridging the communication gap and promoting digital i…

cs.CV2025

PUMPS: Skeleton-Agnostic Point-based Universal Motion Pre-Training for Synthesis in Human Motion Tasks

Clinton Ansun Mo, Kun Hu, Chengjiang Long +3

Motion skeletons drive 3D character animation by transforming bone hierarchies, but differences in proportions or structure make motion data hard to transfer across skeletons, posi…

cs.CV2025

Extended Short- and Long-Range Mesh Learning for Fast and Generalized Garment Simulation

Aoran Liu, Kun Hu, Clinton Mo +2

3D garment simulation is a critical component for producing cloth-based graphics. Recent advancements in graph neural networks (GNNs) offer a promising approach for efficient garme…

cs.CV2025

DC-PCN: Point Cloud Completion Network with Dual-Codebook Guided Quantization

Qiuxia Wu, Haiyang Huang, Kunming Su +2

Point cloud completion aims to reconstruct complete 3D shapes from partial 3D point clouds. With advancements in deep learning techniques, various methods for point cloud completio…