activity
20232026
collaborators

10 papers

cs.AI2026

Interactive World Simulation with Cosmos for Physical AI

NVIDIA, :, Anis Ahmad +87

We present a shared framework that adapts Cosmos world foundation models for real-time interactive world simulation in Physical AI. By streaming visual observations in response to…

cs.CV2026

Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis

Zhengfei Kuang, Adam Sun, Liyuan Zhu +7

Modern vehicle platforms are equipped with a rich sensor suite, including LiDAR, calibrated multi-camera rigs, and accurate ego-motion, that in principle offers strong signal for r…

cs.CV2026

GeoFlow: Enforcing Implicit Geometric Consistency in Video Generation

Jan Ackermann, Shengqu Cai, Boyang Deng +3

Generating geometrically consistent videos remains an open challenge: text-to-video diffusion models trained on web-scale data treat geometry only implicitly, leading to object def…

cs.CV2026

VULCAN: Tool-Augmented Multi Agents for Iterative 3D Object Arrangement

Zhengfei Kuang, Rui Lin, Long Zhao +3

Despite the remarkable progress of Multimodal Large Language Models (MLLMs) in 2D vision-language tasks, their application to complex 3D scene manipulation remains underexplored. I…

cs.CV2025

Envision: Embodied Visual Planning via Goal-Imagery Video Diffusion

Yuming Gu, Yizhi Wang, Yining Hong +9

Embodied visual planning aims to enable manipulation tasks by imagining how a scene evolves toward a desired goal and using the imagined trajectories to guide actions. Video diffus…

cs.CV2025

BulletTime: Decoupled Control of Time and Camera Pose for Video Generation

Yiming Wang, Qihang Zhang, Shengqu Cai +7

Emerging video diffusion models achieve high visual fidelity but fundamentally couple scene dynamics with camera motion, limiting their ability to provide precise spatial and tempo…

cs.CV2025

X-Dyna: Expressive Dynamic Human Image Animation

Di Chang, Hongyi Xu, You Xie +12

We introduce X-Dyna, a novel zero-shot, diffusion-based pipeline for animating a single human image using facial expressions and body movements derived from a driving video, that g…

cs.CV2024

Buffer Anytime: Zero-Shot Video Depth and Normal from Image Priors

Zhengfei Kuang, Tianyuan Zhang, Kai Zhang +7

We present Buffer Anytime, a framework for estimation of depth and normal maps (which we call geometric buffers) from video that eliminates the need for paired video--depth and vid…

cs.CV2024

Collaborative Video Diffusion: Consistent Multi-video Generation with Camera Control

Zhengfei Kuang, Shengqu Cai, Hao He +4

Research on video generation has recently made tremendous progress, enabling high-quality videos to be generated from text prompts or images. Adding control to the video generation…

cs.CV2023

Gaussian Shell Maps for Efficient 3D Human Generation

Rameen Abdal, Wang Yifan, Zifan Shi +6

Efficient generation of 3D digital humans is important in several industries, including virtual reality, social media, and cinematic production. 3D generative adversarial networks…