activity
20242026
collaborators

12 papers

cs.RO2026

Vesta: A Generalist Embodied Reasoning Model

Johan Bjorck, Zhiqi Li, Yunze Man +29

Robots operating in open-world environments must seamlessly integrate localization, spatial reasoning, navigation, and long-horizon planning. While specialist models excel at indiv…

cs.CV2026

NextMotionQA: Benchmarking and Judging Human Motion Understanding with Vision-Language Models

Yong Cao, Chuqiao Li, Xianghui Xie +2

Reliable evaluation of human motion understanding is fundamental to advancing embodied AI, robotics, and animation. However, existing benchmarks suffer from coarse semantic granula…

cs.CV2026

CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interaction

Xianghui Xie, Bowen Wen, Yan Chang +5

Accurate capture of human-object interaction from ubiquitous sensors like RGB cameras is important for applications in human understanding, gaming, and robot learning. However, inf…

cs.CV2026

ActionPlan: Future-Aware Streaming Motion Synthesis via Frame-Level Action Planning

Eric Nazarenus, Chuqiao Li, Yannan He +3

We present ActionPlan, a unified motion diffusion framework that bridges real-time streaming with high-quality offline generation within a single model. The core idea is to introdu…

cs.CV2026

Hoi3DGen: Generating High-Quality Human-Object-Interactions in 3D

Agniv Sharma, Xianghui Xie, Tom Fischer +2

Modeling and generating 3D human-object interactions from text is crucial for applications in AR, XR, and gaming. Existing approaches often rely on score distillation from text-to-…

cs.CV2026

FrankenMotion: Part-level Human Motion Generation and Composition

Chuqiao Li, Xianghui Xie, Yong Cao +2

Human motion generation from text prompts has made remarkable progress in recent years. However, existing methods primarily rely on either sequence-level or action-level descriptio…