most citedSketch&Patch++: Efficient Structure-Aware 3D Gaussian Representation

1 citations · 1 across the 4 of their papers we have counts for

collaborators

5 papers

cs.CV2026

P-GSVC: Layered Progressive 2D Gaussian Splatting for Scalable Image and Video

Longan Wang, Yuang Shi, Wei Tsang Ooi

Gaussian splatting has emerged as a competitive explicit representation for image and video reconstruction. In this work, we present P-GSVC, the first layered progressive 2D Gaussi…

cs.CV20261 cited

Sketch&Patch++: Efficient Structure-Aware 3D Gaussian Representation

Yuang Shi, Géraldine Morin, Simone Gasparini +1

We observe that Gaussians exhibit distinct roles and characteristics analogous to traditional artistic techniques -- like how artists first sketch outlines before filling in broade…

cs.HC2025

SafeSpect: Safety-First Augmented Reality Heads-up Display for Drone Inspections

Peisen Xu, Jérémie Garcia, Wei Tsang Ooi +1

Current tablet-based interfaces for drone operations often impose a heavy cognitive load on pilots and reduce situational awareness by dividing attention between the video feed and…

cs.CV2025

Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes

Yuang Shi, Simone Gasparini, Géraldine Morin +2

3D Gaussian Splatting (3DGS) has emerged as a promising representation for photorealistic rendering of 3D scenes. However, its high storage requirements pose significant challenges…

cs.CV2025

GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splatting

Longan Wang, Yuang Shi, Wei Tsang Ooi

3D Gaussian splats have emerged as a revolutionary, effective, learned representation for static 3D scenes. In this work, we explore using 2D Gaussian splats as a new primitive for…