1 citations · 2 across the 7 of their papers we have counts for
7 papers
The Garden of Forking Paths: Narrative Arc-Conditioned Gameplay Planning
Yunge Wen, Chenliang Huang, Hangyu Zhou +5
Narrative archetypes (e.g., Hero's Journey, Three-act structure) provide universal story structures that resonate across cultures and media and are important for video game storyte…
AromaGen: Interactive Generation of Rich Olfactory Experiences with Multimodal Language Models
Yunge Wen, Awu Chen, Jianing Yu +3
Smell's deep connection with food, memory, and social experience has long motivated researchers to bring olfaction into interactive systems. Yet most olfactory interfaces remain li…
Smell with Genji: Rediscovering Human Perception through an Olfactory Game with AI
Awu Chen, Vera Yu Wu, Yunge Wen +7
Olfaction plays an important role in human perception, yet its subjective and ephemeral nature makes it difficult to articulate, compare, and share across individuals. Traditional…
DuoZone: A User-Centric, LLM-Guided Mixed-Initiative XR Window Management System
Jing Qian, George X. Wang, Xiangyu Li +5
Mixed reality (XR) environments offer vast spatial possibilities, but current window management systems require users to manually place, resize, and organize multiple applications…
ClassMind: Scaling Classroom Observation and Instructional Feedback with Multimodal AI
Ao Qu, Yuxi Wen, Jiayi Zhang +6
Classroom observation -- one of the most effective methods for teacher development -- remains limited due to high costs and a shortage of expert coaches. We present ClassMind, an A…
All Stories Are One Story: Emotional Arc Guided Procedural Game Level Generation
Yunge Wen, Chenliang Huang, Hangyu Zhou +5
The emotional arc is a universal narrative structure underlying stories across cultures and media -- an idea central to structuralist narratology, often encapsulated in the phrase…