activity
20242026
most citedJGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics

7 citations · 8 across the 4 of their papers we have counts for

collaborators

6 papers

cs.CV2026

HairFlow: Modeling 3D Hair Strands with Multi-Modal Conditioned Diffusion

Yating Wang, Kui Wu, Ran Yi +5

Modeling 3D hair strands is challenging due to complex hairstyle geometry, scarce high-quality training data, and incomplete or noisy input observations. Foundation models offer br…

cs.GR2026

HairCS: Reconstructing Strand-Based Hair from Hair Cards

Zixuan Lu, Tongtong Wang, Yuefan Shen +4

We present an automated pipeline that converts hair-card models into high-quality strand-based hairstyles. Given a collection of textured triangular or quad strips as input, our me…

cs.GR2025★ 7 cited

JGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics

Lei Lan, Zixuan Lu, Chun Yuan +5

In parallel simulation, convergence and parallelism are often seen as inherently conflicting objectives. Improved parallelism typically entails lighter local computation and weaker…

cs.GR2025

Efficient B-Spline Finite Elements for Cloth Simulation

Yuqi Meng, Yihao Shi, Kemeng Huang +5

We present an efficient B-spline finite element method (FEM) for cloth simulation. While higher-order FEM has long promised higher accuracy, its adoption in cloth simulators has be…

cs.CV2025

3DGS: Near Second-order Converging 3D Gaussian Splatting

Lei Lan, Tianjia Shao, Zixuan Lu +3

3D Gaussian Splatting (3DGS) has emerged as a mainstream solution for novel view synthesis and 3D reconstruction. By explicitly encoding a 3D scene using a collection of Gaussian k…

cs.GR2024★ 1 cited

Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse

Lei Lan, Zixuan Lu, Jingyi Long +6

This paper pushes the performance of cloth simulation, making the simulation interactive even for high-resolution garment models while keeping every triangle untangled. The penetra…