8 papers · 1 filter
Co-generation of Layout and Shape from Text via Autoregressive 3D Diffusion
Zhenggang Tang, Yuehao Wang, Yuchen Fan +9
Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate…
DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling
Kairun Wen, Yuzhi Huang, Runyu Chen +16
Understanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent…
AutoPartGen: Autogressive 3D Part Generation and Discovery
Minghao Chen, Jianyuan Wang, Roman Shapovalov +6
We introduce AutoPartGen, a model that generates objects composed of 3D parts in an autoregressive manner. This model can take as input an image of an object, 2D masks of the objec…
Steepest Descent Density Control for Compact 3D Gaussian Splatting
Peihao Wang, Yuehao Wang, Dilin Wang +8
3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time, high-resolution novel view synthesis. By representing scenes as a mixture of Gaussian primitives, 3D…
VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstruction
Zhiwen Fan, Jian Zhang, Renjie Li +15
The rapid advancement of Large Multimodal Models (LMMs) for 2D images and videos has motivated extending these models to understand 3D scenes, aiming for human-like visual-spatial…
Make-A-Texture: Fast Shape-Aware Texture Generation in 3 Seconds
Xiaoyu Xiang, Liat Sless Gorelik, Yuchen Fan +5
We present Make-A-Texture, a new framework that efficiently synthesizes high-resolution texture maps from textual prompts for given 3D geometries. Our approach progressively genera…