3 citations · 9 across the 5 of their papers we have counts for
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cs.CY2025★ 1 cited
Breakable Machine: A K-12 Classroom Game for Transformative AI Literacy Through Spoofing and eXplainable AI (XAI)
Olli Hilke, Nicolas Pope, Juho Kahila +4
This paper, submitted to the special track on resources for teaching AI in K-12, presents an eXplainable AI (XAI)-based classroom game "Breakable Machine" for teaching critical, tr…
cs.CY2025★ 2 cited
Classroom Activities and New Classroom Apps for Enhancing Children's Understanding of Social Media Mechanisms
Henriikka Vartiainen, Nicolas Pope, Juho Kahila +2
Young people are increasingly exposed to adverse effects of data-driven profiling, recommending, and manipulation on social media platforms, most of them without adequate understan…