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cs.GR2025
ImmerseGen: Agent-Guided Immersive World Generation with Alpha-Textured Proxies
Jinyan Yuan, Bangbang Yang, Keke Wang +6
Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient…
cs.CV2025
Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpainting
Jiaxin Huang, Sheng Miao, BangBang Yang +2
Reconstructing 4D dynamic scenes from casually captured monocular videos is valuable but highly challenging, as each timestamp is observed from a single viewpoint. We introduce Viv…
cs.CV2025★ 1 cited
DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation
Chenguo Lin, Panwang Pan, Bangbang Yang +2
Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduc…