20 citations · 33 across the 15 of their papers we have counts for
16 papers · 1 filter
Gen2Physics: Grounding Generated 3D Meshes in Physics via Multi-View Material Decomposition
Mauro Comi, Jordi Serrano Berbel, Kevis-Kokitsi Maninis +2
While state-of-the-art generative models produce high-fidelity 3D meshes, these outputs lack the physical properties required for interactive simulation, gaming, or robotics. We in…
PointDiT: Pixel-Space Diffusion for Monocular Geometry Estimation
Haofei Xu, Rundi Wu, Philipp Henzler +7
State-of-the-art single-image 3D reconstruction methods often rely on complex hybrid architectures and loss functions, or compress geometry into latent spaces in order to leverage…
FLAT: Feedforward Latent Triangle Splatting for Geometrically Accurate Scene Generation
Orest Kupyn, Goutam Bhat, Philipp Henzler +3
Generating explorable 3D scenes from a single image requires strong generative priors and accurate geometric representations suitable for downstream use. Current video diffusion mo…
CityRAG: Stepping Into a City via Spatially-Grounded Video Generation
Gene Chou, Charles Herrmann, Kyle Genova +6
We address the problem of generating a 3D-consistent, navigable environment that is spatially grounded: a simulation of a real location. Existing video generative models can produc…
UFO-4D: Unposed Feedforward 4D Reconstruction from Two Images
Junhwa Hur, Charles Herrmann, Songyou Peng +4
Dense 4D reconstruction from unposed images remains a critical challenge, with current methods relying on slow test-time optimization or fragmented, task-specific feedforward model…
GR3EN: Generative Relighting for 3D Environments
Xiaoyan Xing, Philipp Henzler, Junhwa Hur +4
We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-con…
VLIC: Vision-Language Models As Perceptual Judges for Human-Aligned Image Compression
Kyle Sargent, Ruiqi Gao, Philipp Henzler +5
Evaluations of image compression performance which include human preferences have generally found that naive distortion functions such as MSE are insufficiently aligned to human pe…
ROGR: Relightable 3D Objects using Generative Relighting
Jiapeng Tang, Matthew Levine, Dor Verbin +5
We introduce ROGR, a novel approach that reconstructs a relightable 3D model of an object captured from multiple views, driven by a generative relighting model that simulates the e…
Bolt3D: Generating 3D Scenes in Seconds
Stanislaw Szymanowicz, Jason Y. Zhang, Pratul Srinivasan +6
We present a latent diffusion model for fast feed-forward 3D scene generation. Given one or more images, our model Bolt3D directly samples a 3D scene representation in less than se…
CubeDiff: Repurposing Diffusion-Based Image Models for Panorama Generation
Nikolai Kalischek, Michael Oechsle, Fabian Manhardt +3
We introduce a novel method for generating 360° panoramas from text prompts or images. Our approach leverages recent advances in 3D generation by employing multi-view diffusion mod…
Can Generative Video Models Help Pose Estimation?
Ruojin Cai, Jason Y. Zhang, Philipp Henzler +3
Pairwise pose estimation from images with little or no overlap is an open challenge in computer vision. Existing methods, even those trained on large-scale datasets, struggle in th…
Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation
Hadi Alzayer, Philipp Henzler, Jonathan T. Barron +3
Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary acr…
SimVS: Simulating World Inconsistencies for Robust View Synthesis
Alex Trevithick, Roni Paiss, Philipp Henzler +9
Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illuminat…
IllumiNeRF: 3D Relighting Without Inverse Rendering
Xiaoming Zhao, Pratul P. Srinivasan, Dor Verbin +3
Existing methods for relightable view synthesis -- using a set of images of an object under unknown lighting to recover a 3D representation that can be rendered from novel viewpoin…
CAT3D: Create Anything in 3D with Multi-View Diffusion Models
Ruiqi Gao, Aleksander Holynski, Philipp Henzler +5
Advances in 3D reconstruction have enabled high-quality 3D capture, but require a user to collect hundreds to thousands of images to create a 3D scene. We present CAT3D, a method f…
ReconFusion: 3D Reconstruction with Diffusion Priors
Rundi Wu, Ben Mildenhall, Philipp Henzler +8
3D reconstruction methods such as Neural Radiance Fields (NeRFs) excel at rendering photorealistic novel views of complex scenes. However, recovering a high-quality NeRF typically…