activity
20242026
collaborators

6 papers

cs.CV2026

MoCapAnything V2: End-to-End Motion Capture for Arbitrary Skeletons

Kehong Gong, Zhengyu Wen, Dao Thien Phong +10

Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts joint positions and an analytical inv…

cs.CV2026

MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos

Kehong Gong, Zhengyu Wen, Weixia He +8

Motion capture now underpins content creation far beyond digital humans, yet most existing pipelines remain species- or template-specific. We formalize this gap as Category-Agnosti…

cs.CV2025

SWiT-4D: Sliding-Window Transformer for Lossless and Parameter-Free Temporal 4D Generation

Kehong Gong, Zhengyu Wen, Mingxi Xu +9

Despite significant progress in 4D content generation, the conversion of monocular videos into high-quality animated 3D assets with explicit 4D meshes remains considerably challeng…

cs.CV2024

DreamDrone: Text-to-Image Diffusion Models are Zero-shot Perpetual View Generators

Hanyang Kong, Dongze Lian, Michael Bi Mi +1

We introduce DreamDrone, a novel zero-shot and training-free pipeline for generating unbounded flythrough scenes from textual prompts. Different from other methods that focus on wa…

cs.CV2024

Parameter-Efficient and Memory-Efficient Tuning for Vision Transformer: A Disentangled Approach

Taolin Zhang, Jiawang Bai, Zhihe Lu +4

Recent works on parameter-efficient transfer learning (PETL) show the potential to adapt a pre-trained Vision Transformer to downstream recognition tasks with only a few learnable…

cs.CV2024

FCA-RAC: First Cycle Annotated Repetitive Action Counting

Jiada Lu, WeiWei Zhou, Xiang Qian +5

Repetitive action counting quantifies the frequency of specific actions performed by individuals. However, existing action-counting datasets have limited action diversity, potentia…