activity
20242026
most citedInFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior

4 citations · 5 across the 21 of their papers we have counts for

collaborators

23 papers

cs.CV2026

DiVA: Enabling Interactive Digital Life Simulation via Video Models

Cheng Chen, Hao Ouyang, Qiuyu Wang +11

We present DiVA, a deeply interactive digital life simulator pioneering a new paradigm for long-term, open-ended interactive experiences within digital character worlds. DiVA's arc…

cs.CV2026

CameraAnything: Refilming Videos with Arbitrary Camera Control

Yixuan Li, Yanhong Zeng, Ka Leong Cheng +11

We introduce CameraAnything, the first unified framework for camera controlled video editing that enables joint control of both intrinsic and extrinsic camera parameters. Existing…

cs.RO2026

Native Video-Action Pretraining for Generalizable Robot Control

Qihang Zhang, Lin Li, Luyao Zhang +26

The advent of video-action models offers a promising path for robot control. Nevertheless, we argue that repurposing video generative models designed for digital content creation i…

cs.CV2026

Scaling Mixture-of-Experts Video Pretraining for Embodied Intelligence

Shuailei Ma, Jiaqi Liao, Xinyang Wang +24

Despite the recent promise in robot control, video generative models suffer from a domain mismatch due to their primary focus on content creation. For example, their design inheren…

cs.CV2026

Infinite Worlds with Versatile Interactions

Zelin Gao, Qiuyu Wang, Jiapeng Zhu +17

We present LingBot-World 2.0 (also known as LingBot-World-Infinity), an advanced iteration of LingBot-World featuring four distinct upgrades. (1) Our model achieves an unbounded in…

cs.CV2026

WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory

Hanlin Wang, Hao Ouyang, Qiuyu Wang +10

We present WorldDirector, a highly controllable video world model framework designed for persistent dynamic object memory and unrestricted viewpoint exploration. Unlike existing wo…

cs.CV2026

CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives

Yihao Meng, Zichen Liu, Hao Ouyang +11

Autoregressive video generation aims at real-time, open-ended synthesis. Yet, cinematic storytelling is not merely the endless extension of a single scene; it requires progressing…

cs.CV2026

LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstruction

Lin-Zhuo Chen, Jian Gao, Shangzhan Zhang +9

Streaming 3D reconstruction aims to recover 3D information, such as camera poses and point clouds, from a video stream, which necessitates geometric accuracy, temporal consistency,…

cs.CV2026

Advancing Open-source World Models

Robbyant Team, Zelin Gao, Qiuyu Wang +21

We present LingBot-World, an open-sourced world simulator stemming from video generation. Positioned as a top-tier world model, LingBot-World offers the following features. (1) It…

cs.CV2025

Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation

Yunhong Lu, Yanhong Zeng, Haobo Li +9

Efficient streaming video generation is critical for simulating interactive and dynamic worlds. Existing methods distill few-step video diffusion models with sliding window attenti…

cs.CV2025

The World is Your Canvas: Painting Promptable Events with Reference Images, Trajectories, and Text

Hanlin Wang, Hao Ouyang, Qiuyu Wang +12

We present WorldCanvas, a framework for promptable world events that enables rich, user-directed simulation by combining text, trajectories, and reference images. Unlike text-only…

cs.CV2025

MagicQuillV2: Precise and Interactive Image Editing with Layered Visual Cues

Zichen Liu, Yue Yu, Hao Ouyang +11

We propose MagicQuill V2, a novel system that introduces a \textbf{layered composition} paradigm to generative image editing, bridging the gap between the semantic power of diffusi…

cs.CV2025

HoloCine: Holistic Generation of Cinematic Multi-Shot Long Video Narratives

Yihao Meng, Hao Ouyang, Yue Yu +9

State-of-the-art text-to-video models excel at generating isolated clips but fall short of creating the coherent, multi-shot narratives, which are the essence of storytelling. We b…

cs.CV2025

Scaling Instruction-Based Video Editing with a High-Quality Synthetic Dataset

Qingyan Bai, Qiuyu Wang, Hao Ouyang +10

Instruction-based video editing promises to democratize content creation, yet its progress is severely hampered by the scarcity of large-scale, high-quality training data. We intro…

cs.CV2025

Calligrapher: Freestyle Text Image Customization

Yue Ma, Qingyan Bai, Hao Ouyang +8

We introduce Calligrapher, a novel diffusion-based framework that innovatively integrates advanced text customization with artistic typography for digital calligraphy and design ap…

cs.CV2025

AniDoc: Animation Creation Made Easier

Yihao Meng, Hao Ouyang, Hanlin Wang +6

The production of 2D animation follows an industry-standard workflow, encompassing four essential stages: character design, keyframe animation, in-betweening, and coloring. Our res…

cs.CV2025

VanGogh: A Unified Multimodal Diffusion-based Framework for Video Colorization

Zixun Fang, Zhiheng Liu, Kai Zhu +5

Video colorization aims to transform grayscale videos into vivid color representations while maintaining temporal consistency and structural integrity. Existing video colorization…

cs.CV2025

MangaNinja: Line Art Colorization with Precise Reference Following

Zhiheng Liu, Ka Leong Cheng, Xi Chen +7

Derived from diffusion models, MangaNinjia specializes in the task of reference-guided line art colorization. We incorporate two thoughtful designs to ensure precise character deta…

cs.CV2025

Edicho: Consistent Image Editing in the Wild

Qingyan Bai, Hao Ouyang, Yinghao Xu +5

As a verified need, consistent editing across in-the-wild images remains a technical challenge arising from various unmanageable factors, like object poses, lighting conditions, an…

cs.CV2024

DepthLab: From Partial to Complete

Zhiheng Liu, Ka Leong Cheng, Qiuyu Wang +7

Missing values remain a common challenge for depth data across its wide range of applications, stemming from various causes like incomplete data acquisition and perspective alterat…

cs.CV2024

LeviTor: 3D Trajectory Oriented Image-to-Video Synthesis

Hanlin Wang, Hao Ouyang, Qiuyu Wang +5

The intuitive nature of drag-based interaction has led to its growing adoption for controlling object trajectories in image-to-video synthesis. Still, existing methods that perform…

cs.CV2024★ 1 cited

MagicQuill: An Intelligent Interactive Image Editing System

Zichen Liu, Yue Yu, Hao Ouyang +6

Image editing involves a variety of complex tasks and requires efficient and precise manipulation techniques. In this paper, we present MagicQuill, an integrated image editing syst…

cs.CV2024★ 4 cited

InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior

Zhiheng Liu, Hao Ouyang, Qiuyu Wang +7

3D Gaussians have recently emerged as an efficient representation for novel view synthesis. This work studies its editability with a particular focus on the inpainting task, which…