1 citations · 1 across the 1 of their papers we have counts for
4 papers
MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction
Antoine Guédon, Diego Gomez, Nissim Maruani +3
While recent advances in Gaussian Splatting have enabled fast reconstruction of high-quality 3D scenes from images, extracting accurate surface meshes remains a challenge. Current…
Escaping Plato's Cave: Towards the Alignment of 3D and Text Latent Spaces
Souhail Hadgi, Luca Moschella, Andrea Santilli +5
Recent works have shown that, when trained at scale, uni-modal 2D vision and text encoders converge to learned features that share remarkable structural properties, despite arising…
FourieRF: Few-Shot NeRFs via Progressive Fourier Frequency Control
Diego Gomez, Bingchen Gong, Maks Ovsjanikov
In this work, we introduce FourieRF, a novel approach for achieving fast and high-quality reconstruction in the few-shot setting. Our method effectively parameterizes features thro…
ZeroKey: Point-Level Reasoning and Zero-Shot 3D Keypoint Detection from Large Language Models
Bingchen Gong, Diego Gomez, Abdullah Hamdi +4
We propose a novel zero-shot approach for keypoint detection on 3D shapes. Point-level reasoning on visual data is challenging as it requires precise localization capability, posin…