activity
20242026
most citedAnalyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes

9 citations · 11 across the 7 of their papers we have counts for

collaborators

7 papers

cs.HC2026

A Taxonomy of Confabulations and the Perception-Reality Gap in LLM-Assisted Immersive Scene Editing

Junlong Chen, Per Ola Kristensson

Large language models (LLMs) are being increasingly integrated into immersive environments and design workflows, providing application prospects in areas such as rapid scene protot…

cs.HC2026

Beyond Conversations: Spatially-Anchored Previews for Intent Disambiguation in LLM-Assisted Geometry Editing in Virtual Reality

Junlong Chen, Amr Gomaa, Jens Grubert +1

User intent disambiguation remains a key challenge in intelligent interactive systems. While they have been widely studied in dialogue systems in 2D interfaces, research on how int…

cs.AI2025

Prompt-Driven Agentic Video Editing System: Autonomous Comprehension of Long-Form, Story-Driven Media

Zihan Ding, Xinyi Wang, Junlong Chen +2

Creators struggle to edit long-form, narrative-rich videos not because of UI complexity, but due to the cognitive demands of searching, storyboarding, and sequencing hours of foota…

cs.HC2025★ 1 cited

EnVisionVR: A Scene Interpretation Tool for Visual Accessibility in Virtual Reality

Junlong Chen, Rosella P. Galindo Esparza, Vanja Garaj +2

Effective visual accessibility in Virtual Reality (VR) is crucial for Blind and Low Vision (BLV) users. However, designing visual accessibility systems is challenging due to the co…

cs.HC2024

Generative AI for Accessible and Inclusive Extended Reality

Jens Grubert, Junlong Chen, Per Ola Kristensson

Artificial Intelligence-Generated Content (AIGC) has the potential to transform how people build and interact with virtual environments. Within this paper, we discuss potential ben…

cs.HC2024★ 1 cited

Large Language Model-assisted Speech and Pointing Benefits Multiple 3D Object Selection in Virtual Reality

Junlong Chen, Jens Grubert, Per Ola Kristensson

Selection of occluded objects is a challenging problem in virtual reality, even more so if multiple objects are involved. With the advent of new artificial intelligence technologie…

cs.HC2024★ 9 cited

Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes

Junlong Chen, Jens Grubert, Per Ola Kristensson

As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and po…