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cs.CV2026

Nexus: Native Mesh Generation with Diffusion

Hanxiao Wang, Ying-Tian Liu, Yuan-Chen Guo +5

Generating high-quality triangle meshes is essential for film, gaming, and interactive 3D applications. Mainstream methods rely on mesh serialization and autoregressive processes,…

cs.CV2026

FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation

Hanxiao Wang, Yuan-Chen Guo, Ying-Tian Liu +6

Autoregressive models for 3D mesh generation suffer from a fundamental limitation: they flatten meshes into long vertex-coordinate sequences. This results in prohibitive computatio…

cs.CV2025

iFlame: Interleaving Full and Linear Attention for Efficient Mesh Generation

Hanxiao Wang, Biao Zhang, Weize Quan +2

This paper propose iFlame, a novel transformer-based network architecture for mesh generation. While attention-based models have demonstrated remarkable performance in mesh generat…

cs.CV2025

Autoregressive Generation of Static and Growing Trees

Hanxiao Wang, Biao Zhang, Jonathan Klein +3

We propose a transformer architecture and training strategy for tree generation. The architecture processes data at multiple resolutions and has an hourglass shape, with middle lay…

cs.CV2024

E-Net: Efficient E(3)-Equivariant Normal Estimation Network

Hanxiao Wang, Mingyang Zhao, Weize Quan +3

Point cloud normal estimation is a fundamental task in 3D geometry processing. While recent learning-based methods achieve notable advancements in normal prediction, they often ove…