most citedIntegration of a Balanced Virtual Manikin in a Virtual Reality Platform aimed at Virtual Prototyping

5 citations · 11 across the 5 of their papers we have counts for

collaborators

5 papers

cs.GR2008★ 2 cited

Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments

Christian Duriez, Frédéric Dubois, Abderrahmane Kheddar +1

A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback…

cs.RO2007★ 2 cited

Designing a Virtual Manikin Animation Framework Aimed at Virtual Prototyping

Antoine Rennuit, Alain Micaelli, Claude Andriot +4

In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks to Virtu…

cs.RO2007★ 2 cited

Balanced Virtual Humans Interacting with their Environment

Antoine Rennuit, Alain Micaelli, Xavier Merlhiot +5

The animation of human avatars seems very successful; the computer graphics industry shows outstanding results in films everyday, the game industry achieves exploits... Nevertheles…

cs.RO2007★ 5 cited

Integration of a Balanced Virtual Manikin in a Virtual Reality Platform aimed at Virtual Prototyping

Antoine Rennuit, Alain Micaelli, Xavier Merlhiot +5

The work presented here is aimed at introducing a virtual human controller in a virtual prototyping framework. After a brief introduction describing the problem solved in the paper…

cs.RO2007

Passive Control Architecture for Virtual Humans

Antoine Rennuit, Alain Micaelli, Xavier Merlhiot +5

In the present paper, we introduce a new control architecture aimed at driving virtual humans in interaction with virtual environments, by motion capture. It brings decoupling of f…