1 citations · 1 across the 3 of their papers we have counts for
3 papers
cs.CV2025
NextBestPath: Efficient 3D Mapping of Unseen Environments
Shiyao Li, Antoine Guédon, Clémentin Boittiaux +2
This work addresses the problem of active 3D mapping, where an agent must find an efficient trajectory to exhaustively reconstruct a new scene. Previous approaches mainly predict t…
cs.CV2024
MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views
Antoine Guédon, Tomoki Ichikawa, Kohei Yamashita +1
We present a novel appearance model that simultaneously realizes explicit high-quality 3D surface mesh recovery and photorealistic novel view synthesis from sparse view samples. Ou…
cs.CV2024★ 1 cited
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
Antoine Guédon, Vincent Lepetit
We propose Gaussian Frosting, a novel mesh-based representation for high-quality rendering and editing of complex 3D effects in real-time. Our approach builds on the recent 3D Gaus…