1 citations · 1 across the 5 of their papers we have counts for
5 papers
Comparing User Behavior in Real vs. Virtual Supermarket Shelves: An Eye-Tracking Study Using Tobii 3 Pro and Meta Quest Pro
Francesco Vona, Julia Schorlemmer, Paulina Kaulard +3
This study compares user behavior between real and virtual supermarket shelves using eye tracking technology to assess behavior in both environments. A sample of 29 participants wa…
Exploring the Effects of Different Asymmetric Game Designs on User Experience in Collaborative Virtual Reality
Francesco Vona, Evelyn Romanjuk, Sina Hinzmann +3
The risk of isolation in virtual reality (VR) stems from the immersive nature of the technology. VR can transport users to entirely virtual environments, often disconnecting them f…
Sales Skills Training in Virtual Reality: An evaluation utilizing CAVE and Virtual Avatars
Francesco Vona, Michael Stern, Navid Ashrafi +3
This study investigates the potential of virtual reality (VR) for enhancing sales skills training using a Cave Automatic Virtual Environment (CAVE). VR technology enables users to…
Comparing Pass-Through Quality of Mixed Reality Devices: A User Experience Study During Real-World Tasks
Francesco Vona, Julia Schorlemmer, Michael Stern +4
In extended reality, pass-through enables users to view their real-world surroundings via cameras on the headset, displaying live video inside the device. This study compared the p…
Hands vs. Controllers: Comparing User Interactions in Virtual Reality Shopping Environments
Francesco Vona, Julia Schorlemmer, Jessica Stemann +2
Virtual reality enables users to experience real-life situations in immersive environments. Interaction methods significantly shape user experience, particularly in high fidelity s…