3 citations · 3 across the 3 of their papers we have counts for
7 papers · 1 filter
PanFlow: Decoupled Motion Control for Panoramic Video Generation
Cheng Zhang, Hanwen Liang, Donny Y. Chen +4
Panoramic video generation has attracted growing attention due to its applications in virtual reality and immersive media. However, existing methods lack explicit motion control an…
PCGS: Progressive Compression of 3D Gaussian Splatting
Yihang Chen, Mengyao Li, Qianyi Wu +3
3D Gaussian Splatting (3DGS) achieves impressive rendering fidelity and speed for novel view synthesis. However, its substantial data size poses a significant challenge for practic…
HAC++: Towards 100X Compression of 3D Gaussian Splatting
Yihang Chen, Qianyi Wu, Weiyao Lin +2
3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians an…
PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting
Cheng Zhang, Haofei Xu, Qianyi Wu +3
With the advent of portable 360° cameras, panorama has gained significant attention in applications like virtual reality (VR), virtual tours, robotics, and autonomous driving. As a…
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering
Meng Wei, Qianyi Wu, Jianmin Zheng +2
Rendering and reconstruction are long-standing topics in computer vision and graphics. Achieving both high rendering quality and accurate geometry is a challenge. Recent advancemen…
Fast Feedforward 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Mengyao Li +3
With 3D Gaussian Splatting (3DGS) advancing real-time and high-fidelity rendering for novel view synthesis, storage requirements pose challenges for their widespread adoption. Alth…