52 citations · 85 across the 9 of their papers we have counts for
9 papers
Empowering Children to Create AI-Enabled Augmented Reality Experiences
Lei Zhang, Shuyao Zhou, Amna Liaqat +4
Despite their potential to enhance children's learning experiences, AI-enabled AR technologies are predominantly used in ways that position children as consumers rather than creato…
ConversAR: Exploring Embodied LLM-Powered Group Conversations in Augmented Reality for Second Language Learners
Jad Bendarkawi, Ashley Ponce, Sean Mata +6
Group conversations are valuable for second language (L2) learners as they provide opportunities to practice listening and speaking, exercise complex turn-taking skills, and experi…
FareShare: A Tool for Labor Organizers to Estimate Lost Wages and Contest Arbitrary AI and Algorithmic Deactivations
Varun Nagaraj Rao, Samantha Dalal, Andrew Schwartz +3
What happens when a rideshare driver is suddenly locked out of the platform connecting them to riders, wages, and daily work? Deactivation-the abrupt removal of gig workers' platfo…
Interactivity x Explainability: Toward Understanding How Interactivity Can Improve Computer Vision Explanations
Indu Panigrahi, Sunnie S. Y. Kim, Amna Liaqat +4
Explanations for computer vision models are important tools for interpreting how the underlying models work. However, they are often presented in static formats, which pose challen…
ARctic Escape: Promoting Social Connection, Teamwork, and Collaboration Using a Co-Located Augmented Reality Escape Room
Theodore Knoll, Amna Liaqat, Andrés Monroy-Hernández
We present ARctic Escape, a co-located augmented reality (AR) escape room designed to promote collaboration between dyads through play. While physical escape rooms provide groups w…
Fostering Appropriate Reliance on Large Language Models: The Role of Explanations, Sources, and Inconsistencies
Sunnie S. Y. Kim, Jennifer Wortman Vaughan, Q. Vera Liao +2
Large language models (LLMs) can produce erroneous responses that sound fluent and convincing, raising the risk that users will rely on these responses as if they were correct. Mit…
Understanding Young People's Creative Goals with Augmented Reality
Amna Liaqat, Fannie Liu, Brian Berengard +2
Young people are major consumers of Augmented Reality (AR) tools like Pokémon GO, but they rarely engage in creating these experiences. Creating with technology gives young people…
Mapping the Landscape of Independent Food Delivery Platforms in the United States
Yuhan Liu, Amna Liaqat, Owen Xingjian Zhang +5
Beyond the well-known giants like Uber Eats and DoorDash, there are hundreds of independent food delivery platforms in the United States. However, little is known about the sociote…
Should Policymakers be Involved? Understanding the Opinions and Needs for Independent Food Delivery Platforms in the United States regarding Public Policy
Yuhan Liu, Amna Liaqat, Andrés Monroy-Hernández
Mainstream food delivery platforms, like DoorDash and Uber Eats, have been the locus of fierce policy debates about their unfair business and labor practices. At the same time, hun…