4 papers
SCOPE: Scale-Consistent One-Pass Estimation of 3D Geometry
Zheng Zhang, Lihe Yang, Tianyu Yang +6
We present SCOPE (Scale-Consistent One-Pass Estimation of 3D Geometry), a novel approach for estimating 3D geometry from extended monocular video sequences, where existing methods…
VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstruction
Yu Hu, Chong Cheng, Sicheng Yu +2
Reconstructing dynamic 4D scenes is challenging, as it requires robust disentanglement of dynamic objects from the static background. While 3D foundation models like VGGT provide a…
SS3DM: Benchmarking Street-View Surface Reconstruction with a Synthetic 3D Mesh Dataset
Yubin Hu, Kairui Wen, Heng Zhou +2
Reconstructing accurate 3D surfaces for street-view scenarios is crucial for applications such as digital entertainment and autonomous driving simulation. However, existing street-…
NGP-RT: Fusing Multi-Level Hash Features with Lightweight Attention for Real-Time Novel View Synthesis
Yubin Hu, Xiaoyang Guo, Yang Xiao +2
This paper presents NGP-RT, a novel approach for enhancing the rendering speed of Instant-NGP to achieve real-time novel view synthesis. As a classic NeRF-based method, Instant-NGP…