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cs.RO2026

Shape Your Body: Value Gradients for Multi-Embodiment Robot Design

Nico Bohlinger, Jan Peters

We propose to turn generalist multi-embodiment value functions into reusable models for robot design. Instead of running a new reinforcement learning co-design loop for each robot,…

cs.RO2026

Active Embodiment Identification with Reinforcement Learning for Legged Robots

Nico Bohlinger, Jan Peters

We present an active embodiment identification method for legged robots that jointly learns information-seeking behavior and explicit embodiment prediction. Using a history-augment…

cs.RO2026

Evaluation of an Actuated Spine in Agile Quadruped Locomotion

Nico Bohlinger, Piotr Kicki, Davide Tateo +2

The spine plays a crucial role in the dynamic locomotion of quadrupedal animals, improving the stability, speed, and efficiency of their gait, especially for fast-paced and highly…

cs.RO2025

Bridge the Gap: Enhancing Quadruped Locomotion with Vertical Ground Perturbations

Maximilian Stasica, Arne Bick, Nico Bohlinger +5

Legged robots, particularly quadrupeds, excel at navigating rough terrains, yet their performance under vertical ground perturbations, such as those from oscillating surfaces, rema…

cs.RO2025

Multi-Embodiment Locomotion at Scale with extreme Embodiment Randomization

Nico Bohlinger, Jan Peters

We present a single, general locomotion policy trained on a diverse collection of 50 legged robots. By combining an improved embodiment-aware architecture (URMAv2) with a performan…

cs.RO2025

Robust Localization, Mapping, and Navigation for Quadruped Robots

Dyuman Aditya, Junning Huang, Nico Bohlinger +5

Quadruped robots are currently a widespread platform for robotics research, thanks to powerful Reinforcement Learning controllers and the availability of cheap and robust commercia…