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20242026
most citedSketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes

4 citations · 10 across the 9 of their papers we have counts for

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5 papers · 1 filter

cs.CV2026

Geometric Foundation Model Distillation for Efficient Lunar 3D Reconstruction

Clémentine Grethen, Florient Chouteau, Géraldine Morin +1

Large 3D foundation models such as MASt3R achieve state-of-the-art stereo reconstruction but are computationally demanding for deployment under strict hardware constraints -- a cri…

cs.CV2026

EvoGS: Constructing Continuous-Layered Gaussian Splatting with Evolution Tree for Scalable 3D Streaming

Yuang Shi, Simone Gasparini, Géraldine Morin +1

Streaming 3D Gaussian Splatting requires highly scalable, progressive representations. Existing progressive methods rely on \textit{discrete layering}, accumulating separate splat…

cs.CV2026★ 1 cited

MoonAnything: A Vision Benchmark with Large-Scale Lunar Supervised Data

Clémentine Grethen, Yuang Shi, Simone Gasparini +1

Accurate perception of lunar surfaces is critical for modern lunar exploration missions. However, developing robust learning-based perception systems is hindered by the lack of dat…

cs.CV2026

Lunar-G2R: Geometry-to-Reflectance Learning for High-Fidelity Lunar BRDF Estimation

Clementine Grethen, Nicolas Menga, Roland Brochard +4

We address the problem of estimating realistic, spatially varying reflectance for complex planetary surfaces such as the lunar regolith, which is critical for high-fidelity renderi…

cs.CV2026★ 1 cited

Sketch&Patch++: Efficient Structure-Aware 3D Gaussian Representation

Yuang Shi, Géraldine Morin, Simone Gasparini +1

We observe that Gaussians exhibit distinct roles and characteristics analogous to traditional artistic techniques -- like how artists first sketch outlines before filling in broade…