activity
20242026
most citedSketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes

4 citations · 10 across the 9 of their papers we have counts for

collaborators

10 papers

cs.CV2026

Geometric Foundation Model Distillation for Efficient Lunar 3D Reconstruction

Clémentine Grethen, Florient Chouteau, Géraldine Morin +1

Large 3D foundation models such as MASt3R achieve state-of-the-art stereo reconstruction but are computationally demanding for deployment under strict hardware constraints -- a cri…

cs.CV2026

EvoGS: Constructing Continuous-Layered Gaussian Splatting with Evolution Tree for Scalable 3D Streaming

Yuang Shi, Simone Gasparini, Géraldine Morin +1

Streaming 3D Gaussian Splatting requires highly scalable, progressive representations. Existing progressive methods rely on \textit{discrete layering}, accumulating separate splat…

cs.CV2026★ 1 cited

MoonAnything: A Vision Benchmark with Large-Scale Lunar Supervised Data

Clémentine Grethen, Yuang Shi, Simone Gasparini +1

Accurate perception of lunar surfaces is critical for modern lunar exploration missions. However, developing robust learning-based perception systems is hindered by the lack of dat…

cs.CV2026

Lunar-G2R: Geometry-to-Reflectance Learning for High-Fidelity Lunar BRDF Estimation

Clementine Grethen, Nicolas Menga, Roland Brochard +4

We address the problem of estimating realistic, spatially varying reflectance for complex planetary surfaces such as the lunar regolith, which is critical for high-fidelity renderi…

cs.CV2026★ 1 cited

Sketch&Patch++: Efficient Structure-Aware 3D Gaussian Representation

Yuang Shi, Géraldine Morin, Simone Gasparini +1

We observe that Gaussians exhibit distinct roles and characteristics analogous to traditional artistic techniques -- like how artists first sketch outlines before filling in broade…

cs.CV2025

Adapting Stereo Vision From Objects To 3D Lunar Surface Reconstruction with the StereoLunar Dataset

Clementine Grethen, Simone Gasparini, Geraldine Morin +3

Accurate 3D reconstruction of lunar surfaces is essential for space exploration. However, existing stereo vision reconstruction methods struggle in this context due to the Moon's l…

cs.GR2025

ROI-GS: Interest-based Local Quality 3D Gaussian Splatting

Quoc-Anh Bui, Gilles Rougeron, Géraldine Morin +1

We tackle the challenge of efficiently reconstructing 3D scenes with high detail on objects of interest. Existing 3D Gaussian Splatting (3DGS) methods allocate resources uniformly…

cs.CV2025

ROI-NeRFs: Hi-Fi Visualization of Objects of Interest within a Scene by NeRFs Composition

Quoc-Anh Bui, Gilles Rougeron, Géraldine Morin +1

Efficient and accurate 3D reconstruction is essential for applications in cultural heritage. This study addresses the challenge of visualizing objects within large-scale scenes at…

cs.CV2025★ 4 cited

Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes

Yuang Shi, Simone Gasparini, Géraldine Morin +2

3D Gaussian Splatting (3DGS) has emerged as a promising representation for photorealistic rendering of 3D scenes. However, its high storage requirements pose significant challenges…

cs.CV2024★ 4 cited

LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming

Yuang Shi, Géraldine Morin, Simone Gasparini +1

The rise of Extended Reality (XR) requires efficient streaming of 3D online worlds, challenging current 3DGS representations to adapt to bandwidth-constrained environments. This pa…