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Quantile Rendering: Efficiently Embedding High-dimensional Feature on 3D Gaussian Splatting
Yoonwoo Jeong, Cheng Sun, Frank Wang +2
Recent advancements in computer vision have successfully extended Open-vocabulary segmentation (OVS) to the 3D domain by leveraging 3D Gaussian Splatting (3D-GS). Despite this prog…
SVRecon: Sparse Voxel Rasterization for Surface Reconstruction
Seunghun Oh, Jaesung Choe, Dongjae Lee +4
We extend the recently proposed sparse voxel rasterization paradigm to the task of high-fidelity surface reconstruction by integrating Signed Distance Function (SDF), named SVRecon…
Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration
Kim Jun-Seong, GeonU Kim, Kim Yu-Ji +3
We introduce Dr. Splat, a novel approach for open-vocabulary 3D scene understanding leveraging 3D Gaussian Splatting. Unlike existing language-embedded 3DGS methods, which rely on…
Mosaic3D: Foundation Dataset and Model for Open-Vocabulary 3D Segmentation
Junha Lee, Chunghyun Park, Jaesung Choe +4
We tackle open-vocabulary 3D scene understanding by introducing a novel data generation pipeline and training framework. Our method addresses three critical requirements for effect…