6 papers · 1 filter
ORBIT++: Benchmarking SfM in the Wild with 360° Video
Sara Sabour, Linyi Jin, Richard Tucker +9
Structure-from-Motion (SfM) is a cornerstone of 3D perception, yet current methods often fail when applied to complex videos involving challenging camera motions or dynamic scenes.…
360Anything: Geometry-Free Lifting of Images and Videos to 360°
Ziyi Wu, Daniel Watson, Andrea Tagliasacchi +3
Lifting perspective images and videos to 360° panoramas enables immersive 3D world generation. Existing approaches often rely on explicit geometric alignment between the perspecti…
Controlling Space and Time with Diffusion Models
Daniel Watson, Saurabh Saxena, Lala Li +2
We present 4DiM, a cascaded diffusion model for 4D novel view synthesis (NVS), supporting generation with arbitrary camera trajectories and timestamps, in natural scenes, condition…
RoMo: Robust Motion Segmentation Improves Structure from Motion
Lily Goli, Sara Sabour, Mark Matthews +6
There has been extensive progress in the reconstruction and generation of 4D scenes from monocular casually-captured video. While these tasks rely heavily on known camera poses, th…
CryoSPIN: Improving Ab-Initio Cryo-EM Reconstruction with Semi-Amortized Pose Inference
Shayan Shekarforoush, David B. Lindell, Marcus A. Brubaker +1
Cryo-EM is an increasingly popular method for determining the atomic resolution 3D structure of macromolecular complexes (eg, proteins) from noisy 2D images captured by an electron…
SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting
Sara Sabour, Lily Goli, George Kopanas +6
3D Gaussian Splatting (3DGS) is a promising technique for 3D reconstruction, offering efficient training and rendering speeds, making it suitable for real-time applications.However…