collaborators

7 papers

cs.CV2026

Multi4D: High-Fidelity Dynamic Gaussian Splatting via Multi-Level Competitive Allocation

Rui Wang, Quentin Lohmeyer, Siyu Tang +1

Dynamic 3D Gaussian splatting faces a fundamental tension between motion consistency and visual fidelity. Deformation-based approaches preserve temporal correspondence but suffer f…

cs.CV2026

Feed-forward Gaussian Registration for Head Avatar Creation and Editing

Malte Prinzler, Paulo Gotardo, Siyu Tang +1

We present MATCH (Multi-view Avatars from Topologically Corresponding Heads), a multi-view Gaussian registration method for high-quality head avatar creation and editing. State-of-…

cs.CV2026

GGPT: Geometry Grounded Point Transformer

Yutong Chen, Yiming Wang, Xucong Zhang +2

Recent feed-forward networks have achieved remarkable progress in sparse-view 3D reconstruction by predicting dense point maps directly from RGB images. However, they often suffer…

cs.CV2025

BulletTime: Decoupled Control of Time and Camera Pose for Video Generation

Yiming Wang, Qihang Zhang, Shengqu Cai +8

Emerging video diffusion models achieve high visual fidelity but fundamentally couple scene dynamics with camera motion, limiting their ability to provide precise spatial and tempo…

cs.CV2025

Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstruction

Yiming Wang, Shaofei Wang, Marko Mihajlovic +1

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D a…

cs.CV2025

Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splatting

Yiming Wang, Lucy Chai, Xuan Luo +5

Recent advances in feed-forward 3D Gaussian Splatting have led to rapid improvements in efficient scene reconstruction from sparse views. However, most existing approaches construc…