collaborators

7 papers

cs.CV2026

Generative Relightable Avatars

Kunwar Maheep Singh, Christian Theobalt, Rishabh Dabral

We present Generative Relightable Avatars (GRA), a person-specific method for photorealistic free-view rendering and environment-map relighting of full-body humans. We postulate th…

cs.CV2026

ReFree: Towards Realistic Co-Speech Video Generation via Reward-Free RL and Multilevel Speech Guidance

Salaheldin Mohamed, M. Hamza Mughal, Rishabh Dabral +1

Speech-driven talking character animation seeks to generate life-like portrait videos that convey natural conversation behavior, aligning facial motion with spoken audio. Although…

cs.CV2026

CoMoGen: COntrollable MOtion Dynamics and Interactions with Mask-Guided Video GENeration

Adil Meric, Lin Geng Foo, Mert Kiray +3

We present CoMoGen, a controllable video generation framework that generates realistic interactive dynamics from a single binary mask sequence conditioned on an input image. CoMoGe…

cs.CV2026

FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos

Alexandros Delitzas, Chenyangguang Zhang, Alexey Gavryushin +8

We present FunRec, a method for reconstructing functional 3D digital twins of indoor scenes directly from egocentric RGB-D interaction videos. Unlike existing methods on articulate…

cs.CV2026

Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions

Ayce Idil Aytekin, Xu Chen, Zhengyang Shen +4

We present Grasp in Gaussians (GraG), a fast and robust method for reconstructing dynamic 3D hand-object interactions from a single monocular video. Unlike recent approaches that o…

cs.CV2026

EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents

Wenjia Wang, Liang Pan, Huaijin Pi +8

Human behaviors in the real world naturally encode rich, long-term contextual information that can be leveraged to train embodied agents for perception, understanding, and acting.…