collaborators

7 papers

cs.CV2026

S^2VG: 3D Stereoscopic and Spatial Video Generation via Denoising Frame Matrix

Peng Dai, Feitong Tan, Qiangeng Xu +6

While video generation models excel at producing high-quality monocular videos, generating 3D stereoscopic and spatial videos for immersive applications remains an underexplored ch…

cs.CV2026

Archon: A Unified Multimodal Model for Holistic Digital Human Generation

Chong Bao, Shichen Liu, Lijun Yu +9

Digital humans are fundamental to immersive interaction, yet creating a unified model for holistic modalities, including text, audio, motion, and visual content, remains an open ch…

cs.CV2026

EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering

Jianchun Chen, Yinda Zhang, Rohit Pandey +3

Mixed Reality (MR) headsets promise a future of immersive telepresence where virtual humans blend indistinguishably into real or virtual surroundings. Achieving this vision require…

cs.CV2026

Talking Together: Synthesizing Co-Located 3D Conversations from Audio

Mengyi Shan, Shouchieh Chang, Ziqian Bai +6

We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often prod…

cs.CV2025

EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis

Alexander Mai, Peter Hedman, George Kopanas +6

We present Exact Volumetric Ellipsoid Rendering (EVER), a method for real-time differentiable emission-only volume rendering. Unlike recent rasterization based approach by 3D Gauss…

cs.CV2025

CHOSEN: Contrastive Hypothesis Selection for Multi-View Depth Refinement

Di Qiu, Yinda Zhang, Thabo Beeler +5

We propose CHOSEN, a simple yet flexible, robust and effective multi-view depth refinement framework. It can be employed in any existing multi-view stereo pipeline, with straightfo…