3 papers
cs.GR2026
VolHuMe: a High-Resolution Large Scale Dataset of Volumetric Human Meshes
Giulia Martinelli, Niccolò Bisagno, Nicola Garau +2
We introduce VolHuMe, a dataset of high-quality 4D human scans captured with a state-of-the-art volumetric studio using 64 RGB and 32 depth cameras. VolHuMe contains individual cap…
cs.CV2025
SDFoam: Signed-Distance Foam for explicit surface reconstruction
Antonella Rech, Nicola Conci, Nicola Garau
Neural radiance fields (NeRF) have driven impressive progress in view synthesis by using ray-traced volumetric rendering. Splatting-based methods such as 3D Gaussian Splatting (3DG…
cs.CV2024
EPOCH: Jointly Estimating the 3D Pose of Cameras and Humans
Nicola Garau, Giulia Martinelli, Niccolò Bisagno +2
Monocular Human Pose Estimation (HPE) aims at determining the 3D positions of human joints from a single 2D image captured by a camera. However, a single 2D point in the image may…