1 citations · 3 across the 10 of their papers we have counts for
10 papers
CP4D: Compositional Physics-aware 4D Scene Generation
Hanxin Zhu, Cong Wang, Tianyu He +4
4D generation (\textit{i.e.}, dynamic 3D generation) has recently emerged as a rapidly growing research frontier due to its powerful spatiotemporal modeling capabilities. However,…
Sonic4D: Spatial Audio Generation for Immersive 4D Scene Exploration
Siyi Xie, Hanxin Zhu, Xinyi Chen +3
Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressi…
AR4D: Autoregressive 4D Generation from Monocular Videos
Hanxin Zhu, Tianyu He, Xiqian Yu +3
Recent advancements in generative models have ignited substantial interest in dynamic 3D content creation (\ie, 4D generation). Existing approaches primarily rely on Score Distilla…
GSemSplat: Generalizable Semantic 3D Gaussian Splatting from Uncalibrated Image Pairs
Xingrui Wang, Cuiling Lan, Hanxin Zhu +2
Modeling and understanding the 3D world is crucial for various applications, from augmented reality to robotic navigation. Recent advancements based on 3D Gaussian Splatting have i…
Compositional 3D-aware Video Generation with LLM Director
Hanxin Zhu, Tianyu He, Anni Tang +3
Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain i…
UCIP: A Universal Framework for Compressed Image Super-Resolution using Dynamic Prompt
Xin Li, Bingchen Li, Yeying Jin +4
Compressed Image Super-resolution (CSR) aims to simultaneously super-resolve the compressed images and tackle the challenging hybrid distortions caused by compression. However, exi…
GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors
Xiqian Yu, Hanxin Zhu, Tianyu He +1
Achieving high-resolution novel view synthesis (HRNVS) from low-resolution input views is a challenging task due to the lack of high-resolution data. Previous methods optimize high…
End-to-End Rate-Distortion Optimized 3D Gaussian Representation
Henan Wang, Hanxin Zhu, Tianyu He +4
3D Gaussian Splatting (3DGS) has become an emerging technique with remarkable potential in 3D representation and image rendering. However, the substantial storage overhead of 3DGS…
Is Vanilla MLP in Neural Radiance Field Enough for Few-shot View Synthesis?
Hanxin Zhu, Tianyu He, Xin Li +2
Neural Radiance Field (NeRF) has achieved superior performance for novel view synthesis by modeling the scene with a Multi-Layer Perception (MLP) and a volume rendering procedure,…
CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistency
Hanxin Zhu, Tianyu He, Zhibo Chen
Neural Radiance Field (NeRF) has shown impressive results in novel view synthesis, particularly in Virtual Reality (VR) and Augmented Reality (AR), thanks to its ability to represe…